Money system

The culmination of 24 years of pen and paper design. A balanced classless system designed from the ground up.

Aspect has an easy to learn combat system that uses the same basic mechanics for physical, mental, and social combat - allowing you to play as a diplomat, sage, warrior, or anything you can dream of, and still contribute to the adventure in exciting ways.

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Money system

Postby Solaris » Wed Jul 20, 2011 7:15 pm

Hello,

I was wondering how the money system works in Aspect. Is it 1 gold piece = 10 silver pieces = 100 copper pieces?

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Re: Money system

Postby Cal » Wed Jul 20, 2011 11:01 pm

Yeah, we used the old standby decimal conversion between gold, silver, and copper coins. I brought up the idea of something based on historic coinage. But the decimal standard works well even if it is lacking in flavor.
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Re: Money system

Postby Heather Gunn » Fri Jul 22, 2011 9:38 am

Oddly enough, the only place the money system appears to be documented currently is on the character sheet, which lists EP (value 100), PP (value 10), GP (value 1), SP (value 1/10), CP (value 1/100). Sorry about that. =/
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Re: Money system

Postby Solaris » Sat Jul 23, 2011 1:49 pm

What is an EP by the way?

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Re: Money system

Postby calin » Sat Jul 23, 2011 7:12 pm

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