The culmination of 24 years of pen and paper design. A balanced classless system designed from the ground up.
Aspect has an easy to learn combat system that uses the same basic mechanics for physical, mental, and social combat - allowing you to play as a diplomat, sage, warrior, or anything you can dream of, and still contribute to the adventure in exciting ways.
Yeah, we used the old standby decimal conversion between gold, silver, and copper coins. I brought up the idea of something based on historic coinage. But the decimal standard works well even if it is lacking in flavor.
Oddly enough, the only place the money system appears to be documented currently is on the character sheet, which lists EP (value 100), PP (value 10), GP (value 1), SP (value 1/10), CP (value 1/100). Sorry about that. =/