Balancing Monster Encounters
Posted: Mon Feb 13, 2012 8:30 pm
Hello,
We played Aspect last weekend, and we noticed that depending on the monster composition of the encounter, it works better for a balanced fight. I had 5 characters at level 4 fighting 3-4 orc brutes in two separate encounters. I had balanced the encounters according to book rules. The fight was more challenging and the players had a lot more fun. It seems to me when the encounters has a lot of minions or basics, the players have no trouble defeating the encounter with their powers even if it's balanced according to the rule book. However, if I add several elites or hero level monsters, it's much more challenging. I was hoping there would be some mechanism to balance encounters better to make them a match for the players, including adding so many elites or minions, etc. If there is, could there be a modification for experience to reflect this difficulty?
Thanks,
Solaris
We played Aspect last weekend, and we noticed that depending on the monster composition of the encounter, it works better for a balanced fight. I had 5 characters at level 4 fighting 3-4 orc brutes in two separate encounters. I had balanced the encounters according to book rules. The fight was more challenging and the players had a lot more fun. It seems to me when the encounters has a lot of minions or basics, the players have no trouble defeating the encounter with their powers even if it's balanced according to the rule book. However, if I add several elites or hero level monsters, it's much more challenging. I was hoping there would be some mechanism to balance encounters better to make them a match for the players, including adding so many elites or minions, etc. If there is, could there be a modification for experience to reflect this difficulty?
Thanks,
Solaris